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Unity Mobile VR Shaders Pack (Beta)
CAD$80
CAD$80
https://schema.org/LimitedAvailability
cad
Adrien Lelièvre
Optimal shaders for mobile and mobile VR static environments.
Tested with Meta Quest 2.
© 2023 Adrien_Triangles. All rights reserved. "Mobile VR Shaders Pack" is a registered trademark of Adrien_Triangles.
Unauthorized copying or distribution of this asset is prohibited by law.
(https://adrienlelievre.com/documentation-mobile-vr-shaders-pack/)
Features:
- Alpha
- Alphatest
- Opaque
- Cubemap
- Parallax Occlusion Mapping
- Panning
- Blending
This workflow reduces your drawcall count as each material don't need no variant to be blended with another one.
"Mobile VR Shaders Pack" is currently in progress, undergoing development and testing. By purchasing or using this product, you understand and agree to the following:
In Progress Stage
No Guarantees
Use at Your Own Risk
Limited Support
Potential Changes
By purchasing or using the "Mobile VR Shaders Pack," you accept and acknowledge these conditions related to software in progress.
"Mobile VR Shaders Pack" is a shading solution that requires modeling that fits or adaptation. It's essential to ensure compatibility and adjust models accordingly.
Mobile VR Shaders Pack (in-progress) for Unity
Unity Version
2021.3.19f1
Required package
Unity Shadergraph
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